Home > Aonuma on The Wind Wakers Cut Dungeons Being Implemented in Other Zelda Games
IGN recently sat down with Eiji Aonuma to discuss The Wind Waker HD and the changes they made compared to the original. One of the questions that got asked was about the dungeons that got cut from the Wind Waker and why they were not included in the remake as many fans wanted - Aonuma stated, "we've already use those two dungeos for other titles after Wind Wake already" and that they "didn't exactly use them as-is" but added "some [of their] features to other dungeons." You can check out the full quote after the break...
"I'm aware that lots of users wanted those two missing dungeons to be implemented in Wind Waker HD. But to be honest, we've already used those two dungeons for other titles after Wind Waker already. So right now, technically, they don't really exist anymore... We didn't exactly use them as-is and implement them into another game. We'd add some [of their] features to other dungeons. So they're in different dungeons now."
About the Author:
Austin Dickson
Austin Dickson has been around the Zelda fandom for years. He started Link's Hideaway as a small personal project, which later turned into something of which he never thought possible. He enjoys writing articles, guides, walkthroughs, and developing the different Concealed Gaming network sites.