Note: this guide is currently under construction.
Finding the Flying Plant
After restoring the rift from the Suthorn Ruins dungeon, head back to Suthorn Village and speak to a man outside of his house to the southwest. He wants you to show him a Peahat, so summon a Peahat echo. As a reward, you'll get 1 Might Crystal.
Up a Wall
In the north east corner of the tall pillars in Suthorn Prarie you will find a man named Verley stuck on a wall surrounded by enemies. Defeat the two Spear Moblins near him to come to the rescue. Verley will give you 20 rupees as a reward.
The Blocked Road
On the west side of Suthorn Prarie you'll see a man standing in front of a blocked path. You can easily clear the path for him by binding to the boulders and boxes and moving them out of the way to the open prarie. Speak to him once it is clear to get a reward of 20 rupees.
Runaway Horse
Speak to the man to the left of the building on Hyrule Ranch to get a quest to find his missing horse. Head west of the ranch and you'll find the horse on a small island in a pond. You can use a bed ladder to create an escape route for the horse and then ride it back to the ranch. As a reward you'll be able to borrow any horse from the ranch.
The Flying Tile
Speak to the Gerudo woman Tormali in the Oasis of the Gerudo Desert. She'll ask to see a flying tile. You can learn the flying tile echo from the Gerudo Scantum dungeon. Return to her once you do and show it to her to get a reward of 50 rupees.
Recipes, Please!
There are a variety of Business Scrubs around Hyrule that will mix your ingredients into smoothies. One such scrub can be found in the oasis in Gerudo Desert. They will task you with creating 10 unique recipes.
After crafting 10 unique recipes you will be rewarded with the Survery Scope equipment. You'll also be asked to create 20 more unique recipes.
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Once you've crafted 20 unique recipes, your Survey Scope will be upgraded to the Survey Binoculars. This makes smoothie material appearance even more common. This also completes the quest.
Tornado Ghost?
You can speak to a Gerudo in the southeast of Gerudo Town who is curious about a tornado ghost she saw in the desert. Show her a Tornando echo to complete the quest and you'll get 10 containers of fresh milk as a reward.
Elusive Tumbleweeds
You can speak to a Gerudo in the west part of Gerudo Town who wants to seed a tumbleweed. You can find one in the desert to the south and bind it to bring it to her. You'll have to be careful not to bump it against anything as it is very fragile. As a reward you'll get 2 Might Crystals.
Gerudo Tag Training
You can then speak to a Gerudo standing on a carpet on the west side of Gerudo Town to play a little game of tag. You'll need to chase her around Gerudo Town and get close enough to tag her. You can place some Sea Urchin obstacles down to limit her path, but just using your spin to move faster and cutting corners should be enough. Once you catch her you'll get a reward of 6 Chilly Cactus.
Deliver the Grilled Fish!
There is a woman standing near a boat on the docks in Seesyde Village who wants you to deliver a grilled fish to her son. He is on a cliff in the woods to the north of the village. You'll have to take the original fish to him, without letting any monsters nibble on it along the way.
It's easiest to clear the Boarblin Camp to the north first and then bring the fish so you don't have to worry about them snacking on it. Once you deliver the fish to Anube you can return to his mother and get 10 pieces of bubble kelp as a reward.
Out of Bubble Kelp
To the north of Zora Cove there is a Business Scrub who has set up shop on the beach. Give him three pieces of bubble kelp to complete this quest and receive 20 rupees.
Precious Treasure
Enter Sea Zora Village in Zora Cove and speak to the Zora on the left. You need to find something for them to store their precious jewels in. There is a treasure chest just southwest of the village in the open sea.
Open it up and then bind to the empty chest and bring it back to the Zora, who is now outside the village on top of the ring island. You'll get a reward of 3 monster stones.
The Zora Child's Fate
In River Zora Village you can speak to a frightened child in the upper portion of the village. He is convinced that his mother is going to feed him to some monsters. Th Enter the house to the left to find his mother.
As it turns out, the mom just wants to see some of the aquatic monsters. She firsts wants to see a "sinister-looking fish", which is a Tangler. She then wants to see a monster that "goes boom when you get close", which is of course a Bombfish. Last is a "shocking jellyfish monster" otherwise known as a Biri.
Once you've shown her all three echoes she reunites with her son and gives him a special charm to help him learn how to swim. As it turns out, seeing the monsters helped her learn how to polish scales. She gives you a Zora Scale as a reward.
Impa's Gift
Speak to Impa in the throne room after completing the Hyrule Castle dungeon to learn that she has been raising a noble steed for you. Head over to Hyrule Ranch and speak to the lady with the carrot pin in her hair. You'll find out that her brother took your horse for a training ride but was swallowed by a rift! You'll see a blue pin on the map that you'll need to investigate.
Borrow a horse and start heading northeast towards the pin. You'll soon find the rift that has swallowed up a carrot patch as well as your horse. You'll need to mend the rift by finding all four groups of Tri's friends inside (see the walkthrough for more details). Back outside your horse still seems to be missing. To summon your horse you'll need to bind to one of the carrots and pull it out of the ground. As a reward for completing the side quest, you now have your own horse that can be summoned at any time with a carrot!
A Curious Child
In the southwest of Hyrule Castle Town there is a child interested in Zols. Show him the echoes of a Zol, Ignizol, and Hydrozol. He'll want to see an even bigger Hydrozol, so show spawn another and then a water block to increase its size. You'll get 1 Might Crystal as a reward.
One Soldier Too Many
After clearing the rift, speak to the soldier on the right side of the gates of Hyrule Castle Town. This is Beecher, and he's looking for a potential imposter among the guards. You'll need to speak to the soldiers around town for clues. Doing so will eventually lead you to the Barracks on the west side of town. Here you'll learn that some damaged equipment may have been stolen.
You'll now want to look for a soldier who's equipment isn't quite right. Luckily this is very close by. Just south of the Barracks standing next to the wall is a soldier who is holding a broken lance. Return to Beecher and report that the soldier near the well has a broken lance. This will begin a confrontation with that soldier. As it turns out, he is not an echo, just a citizen who wants to become a soldier. As a reward you'll get a golden egg.
Automation Engineer Dampé
You'll need to save Dampé from being attacked by a crow just north of Hyrule Ranch. Afterward, you can visit him in his studio on the east side of the map. He'll ask to see some echoes of monsters so that he can combine them into automations.
The first is Tektite + Mothula = Techtite. After creating it, you'll be able to use the automation with the Clockwork Key he gives you.
Let's Play a Game
In Eastern Hyrule Field you will find an optional dungeon called the Eastern Temple. Speak to the man outside of the entrance, named Sago, to start this quest. You'll need to navigate through the temple (see our Walkthrough for more details) and defeat the boss Smog so that he can go in and research.
Once the temple is cleared and Smog is defeated, speak to Sago outside of the dungeon. He will thank you and give you the Ancient Charm as a reward.
The Zappy Shipwreck
After completing the "Still Missing" main quest, return to Seesyde Village and speak to a man standing on his boat at the docks. He wants you to visit his ship in the southwest of Zora Cove.
You'll need to pull open the hatch of the ship and navigate the small dungeon inside (see our Walkthrough for more details). Once you defeat the boss you can return to the man who will give you a Fairy Bottle.
Big Shot
After the "Still Missing" main quest is complete, visit the docks in Seesyde Village. Speak to the man with a beard to learn that someone borrowed his boat but isn't back yet. Swim directly south of here to find the boat, which is surrounded by monsters. Take out the monsters with a Chompfish echo to rescue the River Zora. You'll get 10 riverhorses as a reward.
Secret Chief Talks
Warp over to Sea Zora Village and speak to Rogma on a small island to the east. She is worried that the two Zora chiefs are meeting about something important and wants you to get some intel. Warp over to River Zora Village to investigate. If you enter Chieff Dradd's place you'll find he's not there. If you ask around the village, they'll point you in the direction of Tellum, who can be found hiding along a wall to the east of the village. He suggests that the two chiefs are meeting at a cave in Zora Cove.
Warp back to the Sea Zora Village waypoint to get close. Swim northeast to the cave in Zora Cove. Head inside to confront the chiefs. As it turns out, they were just meeting to discuss a way to properly thank their two assistants. Seems a little fishy, but it resolves things for now. You'll get the gold brooch equipment as a reward.
Wild Sandstorms
After defeating the Lanmola in the east and west of Gerudo Desert and completing the "Still Missing" main quest, visit the palace barracks in Gerudo Town. Speak to one of the warriors to find out about a third Lanmola. Make sure you have full energy and bring a couple energy restoring potions along, as this version of Lanmola is quite a bit stronger than the others. Warp over to the waypoint between Gerudo Desert and the canyon to the east. Head northwest from here to find this third Lanmola.
The process for defeating this purple Lanmola is the same, though it has more health and stronger attacks. You'll want to bind to it's tail to pull it out of the ground and then attack when it is exposed. The many Aruroda that will spawn love to interrupt you while you're trying to do this. You can spawn some Aruroda of your own to try to fend them off and get some extra hits in on Lanmola. Once it's defeated it will drop many rupees and a piece of heart.
Warp back to Gerudo Town and report your victory to the warriors in the barracks. They are dissapointed you beat them to it, but Lady Facette will thank you and reward you with a gold sash.
Dohna's Challenge
To the east of the palace in Gerudo Town, you can speak to Dohna. She challenges you to steal from the treasury to test her security. Head to the west entry on the second floor of the palace to find the treasury.
You'll need to sneak past all of the guards roaming about. The easiest way to do this is to go above them. You can build water block towers and bridges to stay above them and avoid detection. You will need to stick to the taller platforms, as the guards are able to jump up on the smaller ones. Once you get to the middle of the room, you can throw a pot to the south and make a run for the chest to the north, which contains 10 pieces of chilly cactus.
Quickly make your way back up to the tall platforms. You'll now need to reach the higher area to the right, building a water tower is easiest. Distract this first guard by throwing a pot and then get on the tall shelves in the middle. The final guard is looking both ways without moving. Throw a pot in the corner to get them off there post and make a run for the final chest. Inside you'll find a pair of Silk Pajamas.
Beetle Ballyhoo
To the left of the shop in town you'll find one more Gerudo who is afraid of Beetles, and wants your help clearing them out of a cave. Warp to the northernmost waypoint in the desert and enter the cave to the east. Defeat all the Beetles and destroy their mounds. The easiest way is to explode them with a Bombfish. You can then return to Gerudo Town and report back. You'll get the Heart Barrette equipment as a reward.
Cuccos on the Loose
In Kakariko Village, speak to the woman outside of the of the pen. You'll need to gather the 5 missing Cuccos from around town and bring them back to the pen. Here are their locations:
- In the pool of water right next to the Cucco lady.
- On a cliff to the west of the gate leading into town.
- Directly behind the gate leading into town.
- Next to the graveyard in the northwest of town.
- On top of the windmill in the northeast of town.
Once you pick up a Cucco you can use it to glide in the air, which is particularly useful for the Cucco on the windmill. Once you return all five of the Cuccos to the pen you'll get a Fairy Bottle as a reward.
Questioning the Local Cats
Speak to the old man on the east side of town who is looking for his lost cat. He tells you about a set of Cat Clothes that can be used to speak to the local feline. Speak to the lady outside the store in town and she'll agree to give you the cat clothes if you dig something up from underneath the cat near the windmill.
Head to the windmill in the northeast of town. Use a grilled fish echo to lure the cat away from its spot. Use can then use a Holmill to dig where it was sitting to find the secret stash. The lady will come trade you the Cat Clothes for it right away.
There is another windmill in the northwest of town that another cat is perched on top of. She suggests that the old man's cat is on top of a tree near the east entrance of the village. Follow the road to the east out of Kakariko Village for awhile and you'll see the missing cat sleeping on a tree. Speak to it and it will return home to its owner. Return and speak to the owner to get 10 bunches of refreshing grapes as a reward.
The Fireworks Artist
Visit Goron City and enter the room in the top right. Here you'll meet Basa, a fireworks artist. He wants you to collect some blastpowder soil so he can make a new firework. To find some, you'll want to warp over to Rock-Roast Quarry. Up by the quarry you'll notice some of the golden flowers that Basa pointed out. There should be some sparkling ground around here that you can check out to find some blastpowder soil.
Return to Goron City and visit Basa once again. Hand over the blastpowder soil and he'll use it to make a new firework. You'll get 50 rupees as a reward. More importantly, you can learn the nearby firework echo.
Ready? Set? Goron!
To the right of Goron City you'll find a Goron who wants to challenge you to a Goron Race. The goal is to be the first to reach the flag near the entrance to Lizalfos Burrow. There are arrows on the ground but you don't want to follow them. You'll need to use echoes (like water block towers) to take some shortcuts to win. Once you do, you'll complete the quest and get 50 rupees as a reward.
Glide Path
There's a Goron child to the east of Goron City who has a challenge. He sets up a course where you'll need to glide all the way to a flag on the west side of the mountain without touching the ground, using a series of air vents. You can do this by summoning a Ghirro echo and following the air vents to the left. You'll get 10 portions of rock salt as a reward.
Glide Path Trailblazer
Speak to the same Goron child from the previous gliding quest. This time, he gets his brother who sets up a much more difficult gliding course called the Eldin Death Road of Pain. In this course, you'll get less height from the air vents and there are several object to dodge. The main thing to watch out for is the steam vents near the end, you can simply go out and around them instead of staying too close to the mountain edge. You'll get 2 Might Crystals for completing this course.
The Flames of Fortune
Head to Lizalfos Burrow and get on the cliff to the west. Here you'll find a hot spring and a Goron with another side quest. This is Ondes, and he needs help carrying some hot coal back to Goron City. The best path is to the left of this cliff. Once you get down there you can drop the coal onto the hot magma to reignite it and then make a run to the east for the entrance of Goron City. Drop it off right near the entrance and you'll get 2 Might Crystals.
A Mountainous Mystery
After completing "The Rift on Eldin Volcano" main quest you can return to Goron City and speak to Elder Gol in the center of town. Apparently Darston has gone off to some cave and hasn't come back. This starts the "A Mountainous Mystery" side quest.
Warp over to Lizalfos Burrow and climb the cliff to the west. Head north on this cliff and you'll find a cave entrance. This is Summit Cave, and you'll see Darston in this first room. He warns of a flame giant that is making a lot of ruckus from inside the volcano.
You'll need to traverse this mini-dungeon and defeat the Flame Giant boss at the end. Check out our Walkthrough for more details on how to complete the dungeon. Afteward speak to Darston at the beginning of Summit Cave again to complete the quest and get the Goron's bracelet equipment as a reward.
Explosions Galore!
After completing the first automation, check out Dampé's journal to get a recipe for the next one and a new side quest.